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Game Types

Action | Action Adventure | Adventure | Role Playing | Simulation | Strategy | Sports | Other Notable Types

Action

  • Platform Games

Set in vertical or 3D environments. Players move a character from platform to platform, moving through obstacles and/or battling enemies.

EXAMPLES

Donkey Kong, Super Mario Bros.

 

 

  • Shooter Games

The Player, in often violent situations but in some cases not, uses a range of weapons to Complete an objective.

These games are often classified based on their perspective, and game play.

 

  • First Person Shooters

Played from the perspective of the character

EXAMPLES

Call of Duty Franchise, Halo

 

  • Third Person Shooters

Played from a perspective were you can see the entire character.

EXAMPLES

Resident Evil, Dead Space

 

  • Light Gun Shooters

Uses a gun shaped controller that uses a light sensor. Have been

used as early as the 1920's

EXAMPLES

Duck Hunt, House of the Dead

 

  • Shoot 'em ups

Players often play from a vehicle in these games. They face large waves of opponents. They must attack and avoid enemy attacks as well as obstacles.

EXAMPLES

Space Invaders, Galaga

 

  • Fighting games and Beat 'em ups

These games are focused on hand to hand combat. They will often include violent and exaggerated hand to hand combat.

EXAMPLES

Mortal Kombat, Street Fighter.

 

  • Stealth Games

A more recent game type, that focuses more on subterfuge and precision strikes unlike shooters.

EXAMPLES

Hitman, Meatal Gear Solid, Sly Cooper.

 

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Action - Adventure

  • Survival Horror

These games focus on fear or scaring the player by using horror fiction elements like atmospherics, death, undead, blood and gore. Other elements of these games are low ammo quantity, or a number of breakable melee weapons.

EXAMPLES

Resident Evil, Silent Hill

 

  • Metroidvania

This game type has a large explore able world map, but is limited by doors or other obstructions or portals. That can only be passed after obtaining tools, weapons, or abilities in the game.

EXAMPLES

Ori and the Blind Forest, Cave Story.

 

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Adventure

  • Text adventure

Early form of adventure games, AKA interactive fiction. The player would input commands while the computer describes what happens.

EXAMPLES

Zork, Colossal Cave Adventure.

 

  • Graphic Adventure

These games became more common as graphics were introduced to games, replacing the text descriptions with visuals. Used typed commands, but as the use of the mouse grew they started using point and click commands. Paving the way for point and click adventure games.

EXAMPLES

The Secret of Monkey Island, Full Throttle.

 

  • Visual Novels

This game type primarily features static graphics, most often in anime style. It uses the statistics a player builds to move the plot along.

EXAMPLES

Clannad, Everlasting Summer

 

  • Interactive movie

This game type was invented around the same time as laserdiscs. It uses per-filmed full motion cartoons/live action, where the player will control a few things the main character will do.

EXAMPLES

The Walking Dead, Dragons Lair.

 

  • Real - Time 3D Adventure

3D adventure games that use some things more associated with action games like freedom of motion, and Physics - based behavior.

EXAMPLES

Nightfall, Realmyst.

 

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Role Playing

  • Action RPG

This game type uses parts from action and action adventure games. Highly focuses on combat, and collection of treasure. Also removes attributes not having to do with combat and their effect on the character.

EXAMPLES

The Elder Scrolls V: Skyrim, Diablo III

 

  • MMORPG

In this game type large numbers of players interact with an environment and each other in real time. These games started to appear in the mid to late 1990’s.


EXAMPLES

Final Fantasy XI, The Elder Scrolls Online

 

  • Rogue Likes

This game type uses two-dimensional dungeon crawl that highly focuses on statistical character development and randomness. Has a text user interface, and often uses graphic tiles.

EXAMPLES

FTL: Faster Than Light, Crawl

 

  • Tactical RPG

With its origins in tabletop RPG games, it includes some game elements from both strategy and RPG games.

 
EXAMPLES

Fallout Tatics: Brotherhood of Steel, Final Fantasy Tactics

 

  • Sandbox RPG

This game type often includes a large open world, giving the player the ability to roam around freely. These games usually have the longest play time because of all the secondary content not related to the main story. These games also include a large number of NPCs and items to interact with.


EXAMPLES

The Elder Scrolls series, Fallout series

 

  • Cultural Differences

    • Western RPG

    The player creates a character and follows a nonlinear story line making their own decisions along the way.

    EXAMPLES

    Mass Effect, Fable: The Lost Chapter

     

    • Japanese RPG

    The player is in control of a preset party of characters, that they progress through a dramatically scripted linear storyline.

    EXAMPLES

    Final Fantasy series, The Legend of Dragoon.

     

  • Choices

Many games give the player many choices that will determine how the story plays out. Often these will determine how to take out an enemy or how to handle a situation. These choices will cause consequences that the player will be forced to deal with.   

EXAMPLES

Fallout series, The Elder scrolls series

 

  • Fantasy

RPG games because of their origin in Dungeons & Dragons and other pen and paper RPG games, they most often are set in a fantasy world, often having high medieval influences. Although this is the common setting there are many exceptions with games like Final Fantasy, and Fallout.

EXAMPLES

The Elder scrolls series, Diablo

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Simulation

  • Construction & Management Sim

In this sim type players are given the objective to build, manage, and expand a fictional community or project.

  • City Building

In these games the player is in the position of a overall planner of leader and has to meet the needs and wants of characters in their city by creating structure that provide food, shelter, healthcare, spiritual care, economic growth, and many others.  In these games success is measured by the growing profit your city achieves and weather your citizens have a upgrade in their housing, health care, and goods. These games primarily focus on the economic system, but some will include some military development.

EXAMPLES

Sim city, Ceasar

 

  • Business

This type of sims usually simulate a economy or a business, were the player would manage and control it.

EXAMPLES

Zoo Tycoon, RollerCoaster Tycoon

 

  • Government

This game type simulates the situations and politics that would go on in a country, but these games often don’t include warfare.

EXAMPLES

Commander in Chief, Masters of The World

 

  • Life Sim

This type game focuses on controlling or living the life of an artificial character. This will simulate the things revolving a character, like its relationships. In these games it could also simulate an ecosystem.

  • Biological

This game type is usually an educational game, which allows the player to manipulate the genetics, survival, or ecosystem of the game.

EXAMPLES

Spore, Jurassic Park: Operation Genesis

 

    • Pet Raising

    This game type is similar to the biological sims, but it focuses on the player and their relationship with a small number of simulated lives.

    EXAMPLES

    101 Shark pets, Simanimals

     

    • Social

    This game type simulates the interactions of many artificial lives.

    EXAMPLES

    The Sims, Shenmue

     

  • Vehicle Sim

In this game type the players operate realistic simulations of many different kinds of vehicles.

  • Flight

This game type simulates the flying of airplanes. The most popular of these are combat flight sims.

EXAMPLES

Birds of Steel, Microsoft Flight Simulator X

 

  • Racing

In this game type the player is put in control of a high performance vehicle and the player will race against other players, AI drivers, of the clock.

EXAMPLES

NFS: Shift, Dirt Rally

 

  • Space Flight

This game type simulates the control of a space craft. Often these games are not labeled as sims, because the vehicle you control doesn’t exist and ignores the laws of physics, but real spacecraft sims exist.  

EXAMPLES

Space Engineers, Orbiter

 

  • Vehicular combat

This game type the player must control a vehicle in a fast paced action, were they must destroy other vehicles driven by AIs or other players. These games usually give the player a wide range of vehicles to choose from. It also allows the player to leave the race path and fight other racers.

EXAMPLES

Twisted Metal, Mad Max

 

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Strategy

This game type focuses on the player having to use carful and skillful thinking, and planning to win the game.

  • 4X game

This game type has four main goals: explore, exploit, expand, and exterminate. These games are often set in a large period of time in a historical setting, and give the player control of a civilization or species.

EXAMPLES

Endless Space, Sins of a Solar Empire

 

  • Artillery game

In this games type 2-3 players participate in combat involving tanks.

EXAMPLES

Pocket Tanks, Death Tank

 

  • Real Time Strategy (RTS)

When a strategy game is called RTS it suggests that there is continuous action in the game play. This means that the players will often have to make decisions while the game is in a constant state of change. These types of games often have things in them like building bases, researching technologies, obtaining resources, and producing units.

EXAMPLES

StarCraft, Company of Heroes

 

  • Real Time Tactics

This game type is much like RTS games but doesn’t have parts of game play like resource micromanagement, base and unit building, and has less importance on the individual units. This game type also focuses more on battlefield tactics.

EXAMPLES

World in Conflict, Rome: Total War

 

  • MMORST

Known as Massively Multiplayer Online Real Time Strategy games but MMORTS for short these games put RTS into a persistent world. Players are usually put in the place of General, King, or some other kind of leader that takes their army into battle and maintain resources needed for the war. The sever that the game is run on is most often run by the company that published the game, and the game will change all the time even when the player is not online.

EXAMPLES

Guild Wars, Rift

 

  • Multiplayer online battle arena (MOBA)

In this game type the player is one character on one of two teams. With the help of auto spawning computer controlled units you try to destroy the opponent’s main structure. With the units players must move down a set path to the enemy structure. The player’s characters will have special abilities unique to that character that will help with your team’s strategy.     

EXAMPLES

League of legends, Smite

 

  • Tower Defense

 This game type uses very simple maps with set paths on them that computer controlled enemies move along. These paths lead to the player’s base and if enemies get there the player loses health. To stop them the player must build towers that have different abilities. Tower abilities vary, some just shoot at the enemy while others can slow them down or change their direction. The towers that the player kills the enemies which earn the player money that they can use to buy or upgrade towers.

EXAMPLES

Bloon Tower Defense, Plants Vs. Zombies

 

  • Turn Based Strategy

This game type is very similar to RTS games but in these games the player is given an amount of time for them to think about and commit to a game action. Some of these games will only give the player a set amount of moves per turn.

EXAMPLES

Civilization V, Endless Legend

 

  • Turn Based Tactics

In this game type the player must complete objectives with forces provided by the game, and will use realistic military tactics and operations.

EXAMPLES

XCOM: Enemy Unknown, Frozen Synapse

 

  • Wargame

This game type focuses on strategic or tactical warfare in an environment. How the game plays depends on if the game is turn based or real time and if it focuses on military strategy or tactics.

EXAMPLES

Panzer General, Napoleon: Total War

 

  • Grand Strategy Wargame

This game type is the same as a wargame but focuses on grand strategy (military strategy at the level of movement and use of an entire nation, state, or empire’s resources.)

EXAMPLES

Hearts of Iron, Sengoku

 

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Sports

These games simulate sports. The player is put in control of a player or players on a sports team or similar character.

  • Racing

The player races against other players, the clock, or AI controlled drivers.

EXAMPLES

Need for Speed: Most Wanted, Forza Horizon 2

 

  • Sports Game

These games focus on the playing or the strategy behind traditional sports. Some put comic effect into the sport by satirizing it.

EXAMPLE

NHL 15, Steep

 

  • Competitive

These games give a highly competitive experience without representing a traditional sport. These are often fictional concepts designed by developers.  

EXAMPLES

Guinness World Records: The Videogame, QuakeWorld

  • Sports Based Fighting

These are fighting games that only include the realistic fighting that is in fighting spots such as boxing, MMA, and WWE.

EXAMPLES

WWE SmackDown vs. Raw 2009, UFC 2009 Undisputed

 

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Other Notable Types

  • Casual Game

These games are made to target the people who don’t want to spend much time and effort playing games.

EXAMPLES

Farmville, World of Goo

  • Music Game

In this game type the player uses a controller that maybe made to look like the instrument in the game, or a dance pad to input sequences or movements developed for a certain rhythm or song.

EXAMPLES

Guitar Hero, Dancing with the Stars

  • Party Game

This game type is focused on multiplayer game play between many players. Often these games will have many mini games that have the players compete against each other

EXAMPLES

Mario Party, Pac-Man Party

  • Programming Game

These games are a computer program often written in a domain specific language, where the player controls the actions of their character but has no direct influence on the course of the game.

EXAMPLES

Tanks

  • Logic Game

These games require the player to complete tasks that require logic such as puzzles or mazes.

  • Trivia Game

Trivia games give you a set amount of time to answer questions for some kind of reward.

 

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